Hi, my name is Bade Habib
I'm a Backend Engineer, Game Developer, and Navy Veteran.

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About me

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Unity Unreal CSharp ASPNet

Tenacious and enthusiastic backend engineer, game developer, and Navy veteran who constantly seeks to broaden his skill set. Highly experienced with Unity, Unreal Engine, C#, and Javascript.

In my free time, I enjoy all kinds of games, both tabletop and electronic, hiking, and exploring the beautiful city of Seattle.

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Projects

Project Neo Metro (2021)

Unity // C# // Github // Design

Top-down action RPG in a cyberpunk superhero setting. Solo-developed using pre-made sound and art assets. Responsible for design and programming, including gameplay, AI, and UI.

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Neo Metro

Warlock (2020)

Unity // C# // .NET // Docker // Azure

Multiplayer turn-based card game based on the auto-chess genre. Led development for a small team over the course of a week. Responsible for programming (networking, gameplay, UI), design, and production.

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Untitled Realtime Turn-Based RPG (2019)

Unity // C# // Github // Design

Prototype for a realtime turn-based RPG. Solo-developed using premade sound and art assets. Responsible for design and programming, including gameplay and UI.

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Real-Time Turn-Based Combat

CritOne (2019)

Unity // C#

Top-down action game where you play a wizard with malfunctioning spells. Developed during the Seattle Indies Game Jam 2019. Responsible for programming gameplay and AI.

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